Swing classes in java are used to draw pre-defined graphics
like, “Buttons”, “Picture Frame”, “Backgrounds”, etc. In this tutorial /program
we shall see how to bring a click-able button and get our programs a user-interface.
You are free to use this program as snippet to your programs.
Snipet
import java.awt.*;
import
javax.swing.*;
public class
MyGridLayoutExample
{
JFrame f;
MyGridLayoutExample(){
f=new JFrame("Grid Layout");
JButton b1= new JButton("1");
JButton b2= new JButton("2");
JButton b3= new JButton("3");
JButton b4= new JButton("4");
JButton b5= new JButton("5");
JButton b6= new JButton("6");
JButton b7= new JButton("7");
JButton b8= new JButton("8");
JButton b9= new JButton("9");
f.add(b1);
f.add(b2);
f.add(b3);
f.add(b4);
f.add(b5);
f.add(b6);
f.add(b7);
f.add(b8);
f.add(b9);
f.setLayout(new GridLayout(3,3));
f.setSize(300,300);
f.setVisible(true);
}
public static void main(String[] args)
{
new MyGridLayoutExample();
}
}
Output

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